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Virtual fixture based haptic rendering of handwriting

  • Beihang University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Virtual fixture is widely used for motor skill assistance and training. For motor skills involving long and selfintersecting trajectories with variational curvatures, existing methods based on analytic representation of curves can not meet real time and stability requirements of haptic rendering. In this paper, a simple and efficient hierarchical structure is proposed to represent the time ordered geometry of the desired trajectory. The minimum distance from the position of the tool to the desired trajectory is calculated by filtering impossible segments while traversing the hierarchy. To avoid the force discontinuity caused by the singularity of the absolute minimum distance, a constraint conversion method is proposed. The experiments verified that the proposed method satisfied real time and stability requirements of haptic rendering. It enables applications of virtual fixture for assistance and training in handwriting, surgery operation and other skills involving complex trajectories.

源语言英语
主期刊名2009 IEEE International Conference on Virtual Environments, Human-Computer Interfaces, and Measurements Systems, VECIMS 2009 - Proceedings
16-21
页数6
DOI
出版状态已出版 - 2009
活动2009 IEEE International Conference on Virtual Environments, Human-Computer Interfaces, and Measurements Systems, VECIMS 2009 - Hong Kong, 中国
期限: 11 5月 200913 5月 2009

丛书

姓名2009 IEEE International Conference on Virtual Environments, Human-Computer Interfaces, and Measurements Systems, VECIMS 2009 - Proceedings

会议

会议2009 IEEE International Conference on Virtual Environments, Human-Computer Interfaces, and Measurements Systems, VECIMS 2009
国家/地区中国
Hong Kong
时期11/05/0913/05/09

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