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View Splicing for Effective VR Collaboration

  • Lili Wang
  • , Wentao Wu
  • , Zijing Zhou
  • , Voicu Popescu
  • Beihang University
  • Purdue University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

In a co-located multi-user collaborative virtual reality (VR) application a collaborator should be able to indicate a workspace location to the user, such that they can refer to it simultaneously as they work together. Due to their different viewpoints, the collaborator sees some parts of the virtual environment (VE) that the user does not, and communication breaks down when the collaborator's reference is not visible to the user. The conventional solutions of asking the user to move around to gain line of sight to the collaborator's reference, or of asking the user to toggle back and forth between their view and that of the collaborator can be inefficient and ineffective. This paper proposes a method for improving collaboration in VR by alleviating the disparity between the user and the collaborator views of the VE. The user is shown a multiperspective visualization of the VE that transitions smoothly from the user to the collaborator's perspective. The multiperpsective visualization is based on the switch camera, a novel camera model with curved rays that splice together the user and collaborator views. The multiperspective visualization is computed first by warping the VE geometry, through projection with the switch camera followed by unprojection with a conventional camera, and then by rendering the warped VE conventionally, for each user eye. A controlled user study with three tasks shows that VR collaboration using the switch camera multiperpsective visualization is faster, more reliable, and less taxing on the user than the conventional approaches of viewpoint translation or view toggling.

源语言英语
主期刊名Proceedings - 2020 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2020
出版商Institute of Electrical and Electronics Engineers Inc.
509-519
页数11
ISBN(电子版)9781728185088
DOI
出版状态已出版 - 11月 2020
活动19th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2020 - Virtual, Recife/Porto de Galinhas, 巴西
期限: 9 11月 202013 11月 2020

出版系列

姓名Proceedings - 2020 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2020

会议

会议19th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2020
国家/地区巴西
Virtual, Recife/Porto de Galinhas
时期9/11/2013/11/20

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