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Translucent Radiosity: Efficiently combining diffuse inter-reflection and subsurface scattering

  • Yu Sheng
  • , Yulong Shi
  • , Lili Wang
  • , Srinivasa G. Narasimhan
  • Bosch Research and Technology Center
  • Carnegie Mellon University

科研成果: 期刊稿件文章同行评审

摘要

It is hard to efficiently model the light transport in scenes with translucent objects for interactive applications. The inter-reflection between objects and their environments and the subsurface scattering through the materials intertwine to produce visual effects like color bleeding, light glows, and soft shading. Monte-Carlo based approaches have demonstrated impressive results but are computationally expensive, and faster approaches model either only inter-reflection or only subsurface scattering. In this paper, we present a simple analytic model that combines diffuse inter-reflection and isotropic subsurface scattering. Our approach extends the classical work in radiosity by including a subsurface scattering matrix that operates in conjunction with the traditional form factor matrix. This subsurface scattering matrix can be constructed using analytic, measurement-based or simulation-based models and can capture both homogeneous and heterogeneous translucencies. Using a fast iterative solution to radiosity, we demonstrate scene relighting and dynamically varying object translucencies at near interactive rates.

源语言英语
期刊论文编号6658758
页(从-至)1009-1021
页数13
期刊IEEE Transactions on Visualization and Computer Graphics
20
7
DOI
出版状态已出版 - 7月 2014

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