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Spring-based measurement equipment for evaluation of 3-DOF haptic rendering algorithms

  • Beihang University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Evaluation of haptic rendering algorithms is an important topic to achieve realistic haptic simulation. In this paper, we developed a spring-based measurement equipment to enable quantified evaluation for 3-DOF (Degree of Freedom) haptic rendering of contact between a point-shaped tool and a complex-shaped object. We proposed a new method to formulate the trajectory of the haptic tool, which will be the input signal for the target haptic rendering algorithm. Using three springs between human's hand and the probe's tip, we can precisely mimic the limited Z-Width characteristic of current haptic devices. Furthermore, we introduced a spatial registration algorithm to establish the transformation from the local frame of the force sensor to the normal of contact point, thus maintain the computed normal force is always along the normal direction. Preliminary contact experiment against a planar surface is carried out to validate the performance of our method. Experiment results showed our method can capture the real-time force and motion signal during contact, and can be utilized to evaluate performance of various haptic rendering algorithms.

源语言英语
主期刊名HAVE 2011 - IEEE International Symposium on Haptic Audio-Visual Environments and Games, Proceedings
29-34
页数6
DOI
出版状态已出版 - 2011
活动IEEE International Symposium on Haptic Audio-Visual Environments and Games, HAVE 2011 - Qinhuangdao, Hebei, 中国
期限: 14 10月 201117 10月 2011

出版系列

姓名HAVE 2011 - IEEE International Symposium on Haptic Audio-Visual Environments and Games, Proceedings

会议

会议IEEE International Symposium on Haptic Audio-Visual Environments and Games, HAVE 2011
国家/地区中国
Qinhuangdao, Hebei
时期14/10/1117/10/11

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