TY - JOUR
T1 - SeaFree-GS
T2 - Reconstructing Underwater 3D Scenes With True Appearances
AU - Liu, Shaohua
AU - Gao, Ning
AU - Fu, Shaowen
AU - Zhong, Xiaoqing
AU - Li, Hongjue
N1 - Publisher Copyright:
© 1994-2012 IEEE.
PY - 2025
Y1 - 2025
N2 - Reconstructing underwater 3D scenes with accurate appearances is crucial for numerous tasks. However, existing underwater 3D reconstruction methods often fail to restore the true scene appearance due to degradation in underwater images caused by water effects. In this letter, we propose SeaFree-GS, a novel approach leveraging 3D Gaussian Splatting (3DGS) to reconstruct underwater scenes with their true appearances. Specifically, we introduce a Degradation-Aware Dual-Color Modeling strategy, where each Gaussian is assigned an intrinsic color representing the true scene appearance and a viewpoint-dependent degraded color to incorporate water effects. For a given viewpoint, this strategy physically derives the corresponding degraded colors from the intrinsic colors to render the underwater image. To improve reconstruction accuracy, we introduce a Content-Based Loss for selective enhancement of supervision over foreground and background regions, and a Coarse-Grained Depth Loss to enforce additional geometric constraints. Experiments on three datasets demonstrate that SeaFree-GS achieves state-of-the-art performance in Underwater True Appearance Reconstruction, and also performs competitively in Underwater Novel View Synthesis.
AB - Reconstructing underwater 3D scenes with accurate appearances is crucial for numerous tasks. However, existing underwater 3D reconstruction methods often fail to restore the true scene appearance due to degradation in underwater images caused by water effects. In this letter, we propose SeaFree-GS, a novel approach leveraging 3D Gaussian Splatting (3DGS) to reconstruct underwater scenes with their true appearances. Specifically, we introduce a Degradation-Aware Dual-Color Modeling strategy, where each Gaussian is assigned an intrinsic color representing the true scene appearance and a viewpoint-dependent degraded color to incorporate water effects. For a given viewpoint, this strategy physically derives the corresponding degraded colors from the intrinsic colors to render the underwater image. To improve reconstruction accuracy, we introduce a Content-Based Loss for selective enhancement of supervision over foreground and background regions, and a Coarse-Grained Depth Loss to enforce additional geometric constraints. Experiments on three datasets demonstrate that SeaFree-GS achieves state-of-the-art performance in Underwater True Appearance Reconstruction, and also performs competitively in Underwater Novel View Synthesis.
KW - 3D Gaussian splatting (3DGS)
KW - Underwater 3D reconstruction
KW - novel view synthesis
KW - underwater color restoration
UR - https://www.scopus.com/pages/publications/105004760425
U2 - 10.1109/LSP.2025.3567853
DO - 10.1109/LSP.2025.3567853
M3 - 文章
AN - SCOPUS:105004760425
SN - 1070-9908
VL - 32
SP - 2114
EP - 2118
JO - IEEE Signal Processing Letters
JF - IEEE Signal Processing Letters
ER -