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Scene-context-aware indoor object selection and movement in VR

  • Miao Wang*
  • , Zi Ming Ye
  • , Jin Chuan Shi
  • , Yang Liang Yang
  • *此作品的通讯作者
  • Peng Cheng Laboratory
  • Beihang University
  • University of Bath

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Virtual reality (VR) applications such as interior design typically require accurate and efficient selection and movement of indoor objects. In this paper, we present an indoor object selection and movement approach by taking into account scene contexts such as object semantics and interrelations. This provides more intelligence and guidance to the interaction, and greatly enhances user experience. We evaluate our proposals by comparing them with traditional approaches in different interaction modes based on controller, head pose, and eye gaze. Extensive user studies on a variety of selection and movement tasks are conducted to validate the advantages of our approach. We demonstrate our findings via a furniture arrangement application.

源语言英语
主期刊名Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021
出版商Institute of Electrical and Electronics Engineers Inc.
235-244
页数10
ISBN(电子版)9780738125565
DOI
出版状态已出版 - 3月 2021
活动28th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021 - Virtual, Lisboa, 葡萄牙
期限: 27 3月 20213 4月 2021

出版系列

姓名Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021

会议

会议28th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021
国家/地区葡萄牙
Virtual, Lisboa
时期27/03/213/04/21

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