TY - GEN
T1 - Runtime frequency spectrum and reverberation time evaluation in virtual sound simulation
AU - Yang, Xinying
AU - Gong, Guanghong
PY - 2008
Y1 - 2008
N2 - Runtime frequency spectrum generating and reverberation time evaluation are all key technologies in the field of Virtual Reality. Based on physical acoustics, psychological acoustics, architectural acoustics, room acoustics and digital audio technology, Using geometrics and psychological acoustics, compressor ratio was calculated by advanced algorithm in large scaled sound clips. Equivalent absorption coefficient algorithm optimized complications of material absorption coefficient with different frequency, chamber trapeziform figures, surface and thickness. Integral weights were calculated in 24 octave band of audible domain which contributed to the balanced algorithm reported for the first time. RT time (reverberation time) was computed by the equivalent absorption coefficient with advanced Sabine function. Frequency spectrum and formant data samples were summarized according to different state variables, RT time and compressor ratio. A BP network was realized by several equalizer parameters adjusting. 20 groups of top 3 relative formants (60 data) corresponding to different thrusts of motor engines were proposed for the net training and the output layer of the BP network was realized by 3, 4 and 6 nerval cells. Network with 4 nerval cells was analyzed to be effective in both runtime spectrum curve matching and computing efficiency. Combining distributed information of Synthetic Natural Environment and Virtual Observer, an advanced runtime sound rendering system was adopted which made the aural tones more accurate and vividly.
AB - Runtime frequency spectrum generating and reverberation time evaluation are all key technologies in the field of Virtual Reality. Based on physical acoustics, psychological acoustics, architectural acoustics, room acoustics and digital audio technology, Using geometrics and psychological acoustics, compressor ratio was calculated by advanced algorithm in large scaled sound clips. Equivalent absorption coefficient algorithm optimized complications of material absorption coefficient with different frequency, chamber trapeziform figures, surface and thickness. Integral weights were calculated in 24 octave band of audible domain which contributed to the balanced algorithm reported for the first time. RT time (reverberation time) was computed by the equivalent absorption coefficient with advanced Sabine function. Frequency spectrum and formant data samples were summarized according to different state variables, RT time and compressor ratio. A BP network was realized by several equalizer parameters adjusting. 20 groups of top 3 relative formants (60 data) corresponding to different thrusts of motor engines were proposed for the net training and the output layer of the BP network was realized by 3, 4 and 6 nerval cells. Network with 4 nerval cells was analyzed to be effective in both runtime spectrum curve matching and computing efficiency. Combining distributed information of Synthetic Natural Environment and Virtual Observer, an advanced runtime sound rendering system was adopted which made the aural tones more accurate and vividly.
KW - Absorption coefficient
KW - Compressor ratio
KW - Equalizer
KW - Frequency spectrum
KW - Neural network
KW - Reverberation time
KW - Runtime sound rendering
UR - https://www.scopus.com/pages/publications/50249153502
U2 - 10.1109/ICSMA.2008.4505623
DO - 10.1109/ICSMA.2008.4505623
M3 - 会议稿件
AN - SCOPUS:50249153502
SN - 899500388X
SN - 9788995003886
T3 - ICSMA 2008 - International Conference on Smart Manufacturing Application
SP - 110
EP - 114
BT - ICSMA 2008 - International Conference on Smart Manufacturing Application
T2 - International Conference on Smart Manufacturing Application, ICSMA 2008
Y2 - 9 April 2008 through 11 April 2008
ER -