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Research on the acquisition and expression of virtual interactive features

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Virtual reality technology is a new way for people to visualize and interact with complex data through computers. Virtual reality technology based on simulation software is relatively mature. However, the simulation process is more complicated and the simulation of the interactivity cannot be satisfactory. Immersive virtual objects in the virtual scene are more interactive, and more in line with the laws of physics, and more consistent with the real world. The interactive features of virtual maintenance objects are expressed in a variety of ways. It uses modeling and provides constraint method to express the inherent attribute, object such as size, color, geometry. At the same time, we use software to correct the picture of the separation and the non-synchronization caused by the vertical relationship between screens. This paper uses a variety of techniques to achieve the acquisition and expression of virtual interactive features.

源语言英语
主期刊名Proceedings of 2016 Prognostics and System Health Management Conference, PHM-Chengdu 2016
编辑Qiang Miao, Zhaojun Li, Ming J. Zuo, Liudong Xing, Zhigang Tian
出版商Institute of Electrical and Electronics Engineers Inc.
ISBN(电子版)9781509027781
DOI
出版状态已出版 - 16 1月 2017
活动7th IEEE Prognostics and System Health Management Conference, PHM-Chengdu 2016 - Chengdu, Sichuan, 中国
期限: 19 10月 201621 10月 2016

出版系列

姓名Proceedings of 2016 Prognostics and System Health Management Conference, PHM-Chengdu 2016

会议

会议7th IEEE Prognostics and System Health Management Conference, PHM-Chengdu 2016
国家/地区中国
Chengdu, Sichuan
时期19/10/1621/10/16

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