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Real-time visualized freehand 3D ultrasound reconstruction based on GPU

  • Yakang Dai*
  • , Jie Tian
  • , Di Dong
  • , Guorui Yan
  • , Hairong Zheng
  • *此作品的通讯作者

科研成果: 期刊稿件文章同行评审

摘要

Visualized freehand 3-D ultrasound reconstruction offers to image incremental reconstruction during acquisition and guide users to scan interactively for high-quality volumes. We originally used the graphics processing unit (GPU) to develop a visualized reconstruction algorithm that achieves real-time level. Each newly acquired image was transferred to the memory of the GPU and inserted into the reconstruction volume on the GPU. The partially reconstructed volume was then rendered using GPU-based incremental ray casting. After visualized reconstruction, hole-filling was performed on the GPU to fill remaining empty voxels in the reconstruction volume. We examine the real-time nature of the algorithm using in vitro and in vivo datasets. The algorithm can image incremental reconstruction at speed of 2658frames/s and complete 3-D imaging in the acquisition time for the conventional freehand 3-D ultrasound.

源语言英语
文章编号5560834
页(从-至)1338-1345
页数8
期刊IEEE Transactions on Information Technology in Biomedicine
14
6
DOI
出版状态已出版 - 11月 2010
已对外发布

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