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Real-time subsurface scattering rendering method for dynamic objects

  • Beihang University

科研成果: 期刊稿件文章同行评审

摘要

A method is set forth to model the heterogeneous translucent material. Image-space single scatter and multiple scatter methods are respectively proposed by decomposing the light propagation paths. It is also easy to deal with dynamic objects by applying deferred shading to the methods. Also, real-time subsurface scattering effects for layered heterogeneous translucent materials can also be obtained rather easily.

源语言英语
页(从-至)2959-2970
页数12
期刊Ruan Jian Xue Bao/Journal of Software
21
11
DOI
出版状态已出版 - 11月 2010

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