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Pixel Convolutional Networks for Skeleton-Based Human Action Recognition

  • Beihang University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Human action recognition is an important field in computer vision. Skeleton-based models of human obtain more attention in related researches because of strong robustness to external interference factors. In traditional researches the form of the feature is usually so hand-crafted that effective feature is difficult to extract from skeletons. In this paper a unique method is proposed for human action recognition called Pixel Convolutional Networks, which use a natural and intuitive way to extract skeleton feature from two dimensions, space and time. It achieves good performance compared with mainstream methods in the past few years in the large dataset NTU-RGB+D.

源语言英语
主期刊名Methods and Applications for Modeling and Simulation of Complex Systems - 18th Asia Simulation Conference, AsiaSim 2018, Proceedings
编辑Liang Li, Kyoko Hasegawa, Satoshi Tanaka
出版商Springer Verlag
513-523
页数11
ISBN(印刷版)9789811328527
DOI
出版状态已出版 - 2018
活动18th Asia Simulation Conference, AsiaSim 2018 - Kyoto, 日本
期限: 27 10月 201829 10月 2018

出版系列

姓名Communications in Computer and Information Science
946
ISSN(印刷版)1865-0929

会议

会议18th Asia Simulation Conference, AsiaSim 2018
国家/地区日本
Kyoto
时期27/10/1829/10/18

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