TY - JOUR
T1 - Physics of Motion, Geometry of Cohesion
T2 - A Silky Gaussian Head Avatar Framework
AU - Deng, Junli
AU - Shi, Ping
AU - Li, Qipei
AU - Guo, Jinyang
N1 - Publisher Copyright:
© 1994-2012 IEEE.
PY - 2025
Y1 - 2025
N2 - We present Physics of Motion, Geometry of Cohesion, a framework for creating high-fidelity, dynamic 3D Gaussian head avatars free from common motion and geometry artifacts. To capture the “Physics of Motion,” we introduce a physics-guided propagation module using second-order kinematics (means) and Lie group transformation (covariances) to generate plausible deformation priors. These priors inform a data-driven refinement network. For “Geometry of Cohesion,” we employ a hierarchical Optimal Transport (OT) regularization strategy. Grouping Gaussians by facial landmarks and using adaptive, hyperbolically weighted OT costs ensures spatiotemporal consistency while preserving local expressiveness. Experimental results demonstrate this synergistic approach effectively mitigates common artifacts like jitter and tearing, significantly reducing irregular deformations. This yields high-fidelity, dynamic avatars characterized by natural facial motion and a temporally coherent, “silky” visual quality.
AB - We present Physics of Motion, Geometry of Cohesion, a framework for creating high-fidelity, dynamic 3D Gaussian head avatars free from common motion and geometry artifacts. To capture the “Physics of Motion,” we introduce a physics-guided propagation module using second-order kinematics (means) and Lie group transformation (covariances) to generate plausible deformation priors. These priors inform a data-driven refinement network. For “Geometry of Cohesion,” we employ a hierarchical Optimal Transport (OT) regularization strategy. Grouping Gaussians by facial landmarks and using adaptive, hyperbolically weighted OT costs ensures spatiotemporal consistency while preserving local expressiveness. Experimental results demonstrate this synergistic approach effectively mitigates common artifacts like jitter and tearing, significantly reducing irregular deformations. This yields high-fidelity, dynamic avatars characterized by natural facial motion and a temporally coherent, “silky” visual quality.
KW - Dynamic head avatars
KW - Gaussian splatting
KW - optimal transport (OT)
KW - physics-guided motion
UR - https://www.scopus.com/pages/publications/105010120364
U2 - 10.1109/LSP.2025.3584298
DO - 10.1109/LSP.2025.3584298
M3 - 文章
AN - SCOPUS:105010120364
SN - 1070-9908
VL - 32
SP - 2818
EP - 2822
JO - IEEE Signal Processing Letters
JF - IEEE Signal Processing Letters
ER -