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Physics based real-time explosion simulation

  • Beihang University

科研成果: 会议稿件论文同行评审

摘要

In this paper, we propose a novel framework for the physics based real time simulation of explosions. We employ incompressible Navier Stokes equations to model the explosion and design GPU algorithm to conduct parallel simulation computation. Our technical foci are to reduce numerical dissipation by using the MacComark method to solve advection, and respect small scale detail by taking the vorticity confinement force into account. In sharp contrast to other models, we rigorously simplify the physical models of explosions by optimizing some computational steps and adding double density sources, which makes our method to afford lager grid size with high visual quality while achieving real time efficiency. Besides, our method is also flexible enough and we can control the behavior of an explosion by setting different parameter values.

源语言英语
309-314
页数6
DOI
出版状态已出版 - 2012
活动4th International Conference on Digital Home, ICDH 2012 - Guangzhou, 中国
期限: 23 11月 201225 11月 2012

会议

会议4th International Conference on Digital Home, ICDH 2012
国家/地区中国
Guangzhou
时期23/11/1225/11/12

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