跳到主要导航 跳到搜索 跳到主要内容

Physics-based Hand-object Interaction via Control Force in Virtual Reality

  • Beihang University
  • Zhongguancun Laboratory

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Physics-based hand-object interaction in VR/AR has been widely studied. Penetration-based dynamics, where the applied force is proportional to the degree of interpenetration, can effectively support hand-object grasping; however, they exhibit notable limitations when interacting with tiny objects and are restricted to a narrow range of interaction tasks. To address these issues, we introduce a control-based dynamics as an alternative. Specifically, we employ PD controllers to approximate the applied force based on the velocity and movements of the tracked hand. Unlike penetration-based methods, our approach relies solely on the hand's movements for force computation, eliminating issues related to insufficient penetration distance and more accurately reflecting real-world physics. To evaluate the effectiveness of the proposed method, we conducted a series of user studies involving various interaction tasks and virtual objects, in comparison with state-of-the-art approaches. The results verify the effectiveness of our approach in hand-object interactions and demonstrate its significant positive sense of agency compared to prior works.

源语言英语
主期刊名Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2026
出版商Institute of Electrical and Electronics Engineers Inc.
337-347
页数11
ISBN(电子版)9798331559458
DOI
出版状态已出版 - 2026
活动33rd IEEE Conference on Virtual Reality and 3D User Interfaces, IEEE VR 2026 - Daegu, 韩国
期限: 21 3月 202625 3月 2026

出版系列

姓名Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2026

会议

会议33rd IEEE Conference on Virtual Reality and 3D User Interfaces, IEEE VR 2026
国家/地区韩国
Daegu
时期21/03/2625/03/26

学术指纹

探究 'Physics-based Hand-object Interaction via Control Force in Virtual Reality' 的科研主题。它们共同构成独一无二的学术指纹。

引用此