TY - GEN
T1 - Partially Observable Stochastic Games with Neural Perception Mechanisms
AU - Yan, Rui
AU - Santos, Gabriel
AU - Norman, Gethin
AU - Parker, David
AU - Kwiatkowska, Marta
N1 - Publisher Copyright:
© The Author(s) 2025.
PY - 2025
Y1 - 2025
N2 - Stochastic games are a well established model for multi-agent sequential decision making under uncertainty. In practical applications, though, agents often have only partial observability of their environment. Furthermore, agents increasingly perceive their environment using data-driven approaches such as neural networks trained on continuous data. We propose the model of neuro-symbolic partially-observable stochastic games (NS-POSGs), a variant of continuous-space concurrent stochastic games that explicitly incorporates neural perception mechanisms. We focus on a one-sided setting with a partially-informed agent using discrete, data-driven observations and another, fully-informed agent. We present a new method, called one-sided NS-HSVI, for approximate solution of one-sided NS-POSGs, which exploits the piecewise constant structure of the model. Using neural network pre-image analysis to construct finite polyhedral representations and particle-based representations for beliefs, we implement our approach and illustrate its practical applicability to the analysis of pedestrian-vehicle and pursuit-evasion scenarios.
AB - Stochastic games are a well established model for multi-agent sequential decision making under uncertainty. In practical applications, though, agents often have only partial observability of their environment. Furthermore, agents increasingly perceive their environment using data-driven approaches such as neural networks trained on continuous data. We propose the model of neuro-symbolic partially-observable stochastic games (NS-POSGs), a variant of continuous-space concurrent stochastic games that explicitly incorporates neural perception mechanisms. We focus on a one-sided setting with a partially-informed agent using discrete, data-driven observations and another, fully-informed agent. We present a new method, called one-sided NS-HSVI, for approximate solution of one-sided NS-POSGs, which exploits the piecewise constant structure of the model. Using neural network pre-image analysis to construct finite polyhedral representations and particle-based representations for beliefs, we implement our approach and illustrate its practical applicability to the analysis of pedestrian-vehicle and pursuit-evasion scenarios.
UR - https://www.scopus.com/pages/publications/85204547425
U2 - 10.1007/978-3-031-71162-6_19
DO - 10.1007/978-3-031-71162-6_19
M3 - 会议稿件
AN - SCOPUS:85204547425
SN - 9783031711619
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 363
EP - 380
BT - Formal Methods - 26th International Symposium, FM 2024, Proceedings
A2 - Platzer, André
A2 - Rozier, Kristin Yvonne
A2 - Pradella, Matteo
A2 - Rossi, Matteo
PB - Springer Science and Business Media Deutschland GmbH
T2 - 26th International Symposium on Formal Methods, FM 2024
Y2 - 9 September 2024 through 13 September 2024
ER -