摘要
Robust blind watermarking is the important method for digital works copyright protection. A novel blind watermarking method on 3D meshes was proposed. PCA (principal component analysis) was used for 3D meshes' preprocessing to make a unique model posture. After making division of the 3D meshes based octree, octree structure could be obtained. A random scrambling was made for the RGB(red, green, blue) meaningful watermark image before embedding it into the bottom octree nodes. This method can be used directly on points-cloud, as it does nothing with the topology of the meshes. It is robust against translation, rotation, uniform scaling and random vertex reordering attacks. In addition, a method to generate 'Zero-Watermark' based on higher codec of octree nodes was given. The 'Zero-watermark' was then registered in the third-party of notarization, and it can be robust against simplification, noise addition and remeshing attacks in some extent. This method has a big volume for embedding and high popularity.
| 源语言 | 英语 |
|---|---|
| 页(从-至) | 331-335 |
| 页数 | 5 |
| 期刊 | Beijing Hangkong Hangtian Daxue Xuebao/Journal of Beijing University of Aeronautics and Astronautics |
| 卷 | 34 |
| 期 | 3 |
| 出版状态 | 已出版 - 3月 2008 |
指纹
探究 'Octree-based blind watermarking on 3D meshes' 的科研主题。它们共同构成独一无二的指纹。引用此
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