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Network utility maximization for triple-play services

  • Lei Shi*
  • , Changbin Liu
  • , Bin Liu
  • *此作品的通讯作者
  • Tsinghua University

科研成果: 期刊稿件文章同行评审

摘要

It is well known that Next-Generation Network (NGN) will inevitably carry triple-play services (i.e. voice, video and data) simultaneously. However, the traditional strict-priority based scheduling algorithm intensively used in current Internet cannot maximize the overall network utility for NGN, instead brings significant global welfare loss. In this paper, we study how to achieve Network Utility Maximization (NUM) in NGN running triple-play services. By investigating the characteristics of most of its traffic classes, we explicitly present their utilities as the function of allocated bandwidth. We further formulate the NUM objective as a nonlinear programming problem with both inequality and equality constraints. A solution using Lagrange Multiplier is given on the simplified problem with only equality constraints, which indicates the major distinction from strict-priority based scheduling, the existence of a turning point for IPTV users. Simulations are also carried out using LINGO on the original complicated problem. Several useful results are presented on the new features of the NUM-based scheduling. We also discuss the methods to alleviate the impact of turning point and the consequent unstable bandwidth allocation.

源语言英语
页(从-至)2257-2269
页数13
期刊Computer Communications
31
10
DOI
出版状态已出版 - 25 6月 2008
已对外发布

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