跳到主要导航 跳到搜索 跳到主要内容

Multi-User Redirected Walking in Separate Physical Spaces for Online VR Scenarios

  • Sen Zhe Xu
  • , Jia Hong Liu
  • , Miao Wang
  • , Fang Lue Zhang
  • , Song Hai Zhang*
  • *此作品的通讯作者
  • Tsinghua University
  • BIMSA
  • Victoria University of Wellington

科研成果: 期刊稿件文章同行评审

摘要

With the recent rise of Metaverse, online multiplayer VR applications are becoming increasingly prevalent worldwide. However, as multiple users are located in different physical environments, different reset frequencies and timings can lead to serious fairness issues for online collaborative/competitive VR applications. For the fairness of online VR apps/games, an ideal online RDW strategy must make the locomotion opportunities of different users equal, regardless of different physical environment layouts. The existing RDW methods lack the scheme to coordinate multiple users in different PEs, and thus have the issue of triggering too many resets for all the users under the locomotion fairness constraint. We propose a novel multi-user RDW method that is able to significantly reduce the overall reset number and give users a better immersive experience by providing a fair exploration. Our key idea is to first find out the 'bottleneck' user that may cause all users to be reset and estimate the time to reset given the users' next targets, and then redirect all the users to favorable poses during that maximized bottleneck time to ensure the subsequent resets can be postponed as much as possible. More particularly, we develop methods to estimate the time of possibly encountering obstacles and the reachable area for a specific pose to enable the prediction of the next reset caused by any user. Our experiments and user study found that our method outperforms existing RDW methods in online VR applications.

源语言英语
页(从-至)1916-1926
页数11
期刊IEEE Transactions on Visualization and Computer Graphics
30
4
DOI
出版状态已出版 - 1 4月 2024

指纹

探究 'Multi-User Redirected Walking in Separate Physical Spaces for Online VR Scenarios' 的科研主题。它们共同构成独一无二的指纹。

引用此