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Motion Transition Based on Bézier Quaternion Curve

  • Beihang University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Motion transition of virtual human is usually used for changing from one motion to another, which is one of the most important motion editing methods for virtual human motion capture data reuse. In this paper, we present a solution to connect virtual human motion clips smoothly by using bézier quaternion curve. Four control points are used to determine the shape of the bézier quaternion curve and De Casteljau’s algorithm is for calculating interpolation points. Slerp (the abbreviation of quaternion spherical linear interpolation) is chosen as the interpolation method. As a result, realistic and real-time human motion transition is achieved, as experimentally demonstrated with the walking and running motion sequences.

源语言英语
主期刊名Proceedings of 2017 Chinese Intelligent Automation Conference
编辑Zhidong Deng
出版商Springer Verlag
663-671
页数9
ISBN(印刷版)9789811064449
DOI
出版状态已出版 - 2018
活动Chinese Intelligent Automation Conference, CIAC 2017 - Tianjin, 中国
期限: 2 6月 20174 6月 2017

出版系列

姓名Lecture Notes in Electrical Engineering
458
ISSN(印刷版)1876-1100
ISSN(电子版)1876-1119

会议

会议Chinese Intelligent Automation Conference, CIAC 2017
国家/地区中国
Tianjin
时期2/06/174/06/17

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