TY - GEN
T1 - MagicCube
T2 - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
AU - Wang, Mengyuan
AU - Hu, Yong
AU - Li, Chuchen
AU - Shen, Xukun
N1 - Publisher Copyright:
© 2021 IEEE.
PY - 2021/3
Y1 - 2021/3
N2 - When users have only one free hand to operate smartphones, interaction with 3D virtual environment(VE) is restricted. We propose MagicCube, a cube with 5 DOF that perfectly integrates navigation and selection in 3D VE, to address this problem. Three sets of opposing faces are assigned to feature faces with translation, rotation, and selection. Any operation can be performed by dragging the corresponding face. Further, by rotating the cube, users can choose the displayed faces and adjust their relative position according to personal preference. A comparative analysis showed that it could effectively reduce the finger's visual occlusion as well as improve the accuracy and stability of interaction operations.
AB - When users have only one free hand to operate smartphones, interaction with 3D virtual environment(VE) is restricted. We propose MagicCube, a cube with 5 DOF that perfectly integrates navigation and selection in 3D VE, to address this problem. Three sets of opposing faces are assigned to feature faces with translation, rotation, and selection. Any operation can be performed by dragging the corresponding face. Further, by rotating the cube, users can choose the displayed faces and adjust their relative position according to personal preference. A comparative analysis showed that it could effectively reduce the finger's visual occlusion as well as improve the accuracy and stability of interaction operations.
KW - Human-centered computing
KW - Interaction design
KW - Interaction design process and methods
KW - User interface design
UR - https://www.scopus.com/pages/publications/85105967774
U2 - 10.1109/VRW52623.2021.00151
DO - 10.1109/VRW52623.2021.00151
M3 - 会议稿件
AN - SCOPUS:85105967774
T3 - Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
SP - 538
EP - 539
BT - Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 27 March 2021 through 3 April 2021
ER -