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Lightweight Log-Linear Learning With Neighborhood Search for Equilibrium Selection in Finite Potential Games

  • Zhe Li
  • , Changdi Liu
  • , Shaolin Tan*
  • , Wei Wang
  • *此作品的通讯作者
  • Hunan University
  • Zhongguancun Laboratory

科研成果: 期刊稿件文章同行评审

摘要

In this article, we consider the problem of equilibrium selection in multiplayer finite potential games with large-size action sets. Traditional learning approaches often require players to traverse the entire action set to evaluate the utility of each action, which can be computationally intensive and inefficient. To overcome this limitation, we leverage the idea of neighborhood search into the game-theoretical learning process for the first time by generating neighborhood candidate action sets for exploration and evaluation. As such, we propose a lightweight log-linear dynamics for efficient equilibrium selection in finite potential games. Asymptotic convergence is proved under both asynchronous and independent revision rules with the help of resistance tree theory. Furthermore, through the multisatellite cooperative task allocation (MSCTA) problem, we elaborate on how to encode the players' actions and how to generate the neighborhood structure. Simulation results demonstrate that the proposed method significantly outperforms the existing game-theoretic learning methods, notably in terms of solution time.

源语言英语
页(从-至)2720-2734
页数15
期刊IEEE Transactions on Systems, Man, and Cybernetics: Systems
56
4
DOI
出版状态已出版 - 4月 2026

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