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Interactive Panoramic Ray Tracing for Mixed 360° RGBD Videos

  • Jian Wu
  • , Lili Wang*
  • , Wei Ke
  • *此作品的通讯作者
  • Beihang University
  • Macao Polytechnic University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

This paper introduces an interactive panoramic ray tracing method for rendering real-time photo-realistic illumination and shadow effects when inserting virtual objects into 360° RGBD videos. First, we approximate the geometry of a real scene with a panoramic depth buffer and a screen space depth buffer. Then, a sparse sampling ray generation method is proposed to accelerate the tracing process by reducing the number of rays that need to be emitted in ray tracing. After this, an irradiance estimation pass is introduced to generate a noisy Monte-Carlo image. At last, the final result is smoothed by interpolation, spatial-temporal filtering, and differential rendering. We tested our method in some natural and synthetic scenes and compared the results of our approach with the ground truth and that of the Image-Based Lighting method. The results show that our method can generate visually photo-realistic frames for virtual objects in 360° RGBD videos in real-time, making the rendering results more natural and credible.

源语言英语
主期刊名Proceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
出版商Institute of Electrical and Electronics Engineers Inc.
777-778
页数2
ISBN(电子版)9798350348392
DOI
出版状态已出版 - 2023
活动2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 - Shanghai, 中国
期限: 25 3月 202329 3月 2023

出版系列

姓名Proceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023

会议

会议2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
国家/地区中国
Shanghai
时期25/03/2329/03/23

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