摘要
In the distributed virtual battlefield environment, the comprehensive situation which displays subsystem is a major part of the management system. It takes charge of real-time display for the states of all the entities in the virtual battlefield. To show the entities information, the requirements of users were analyzed, and then the architecture was designed. Based on high level architecture, a viable method was proposed and the implementation was fulfilled. The experiments show that the subsystem can meet the requirement.
| 源语言 | 英语 |
|---|---|
| 页(从-至) | 27-30 |
| 页数 | 4 |
| 期刊 | Beijing Hangkong Hangtian Daxue Xuebao/Journal of Beijing University of Aeronautics and Astronautics |
| 卷 | 30 |
| 期 | 1 |
| 出版状态 | 已出版 - 1月 2004 |
指纹
探究 'Implementation of the comprehensive situation display subsystem in the distributed virtual battlefield' 的科研主题。它们共同构成独一无二的指纹。引用此
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