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Human fusion range for polarized 3D display

  • Qin Wang
  • , Qiong Hua Wang*
  • , Sheng Xue Gu
  • , Chun Ling Liu
  • *此作品的通讯作者
  • Sichuan University
  • Sichuan University

科研成果: 期刊稿件文章同行评审

摘要

If discrepancy between accommodation and convergence caused by a stereoscopic display exceeds fusion range of human eyes, viewers will see ghosting image, which leads to the loss of correct depth information and even causes severe visual fatigue. In this paper, an experiment aiming to investigate the binocular fusion range is conducted for a polarized 3D display. Two experimental trials are arranged to examine two aspects of fusion range including outward depth and inward depth. 3D modeling software is used to generate the test stereoscopic image pairs, which vary in depth by adjusting the separation between the virtual cameras. Angular parallax corresponding to the limit of fusion range is obtained by determining critical point of ghosting images. The experimental results show deviation between theoretical fusion range calculated by formula and experimental one.−0.223° to 0.275° represent critical fusion range for the polarized 3D display to avoid ghosting images.

源语言英语
页(从-至)198-203
页数6
期刊Journal of the Society for Information Display
24
3
DOI
出版状态已出版 - 3月 2016
已对外发布

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