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Graphic editing tools in bioluminescent imaging simulation

  • Hui Li*
  • , Jie Tian
  • , Jie Luo
  • , Yujie Lv
  • *此作品的通讯作者
  • CAS - Institute of Automation
  • Capital Normal University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

It is a challenging task to accurately describe complicated biological tissues and bioluminescent sources in bioluminescent imaging simulation. To a certain extent, complicated anatomical structures and bioluminescent sources can be approximately modeled by combining a sufficient large number of geometric building blocks with Boolean operators. However, those models are too simple to describe the local features and fine changes in 2D/3D irregular contours. Therefore, interactive graphic editing tools are developed to interactively correct or improve the initial models of anatomical structures or bioluminescent sources and to efficiently model each part of the bioluminescent simulation environment. With initial models composed of geometric building blocks, interactive spline mode is applied to conveniently perform dragging and compressing operations on 2D/3D local surface of biological tissues and bioluminescent sources inside the region/volume of interest. Several applications of the interactive graphic editing tools will be presented in this article.

源语言英语
主期刊名Intelligent Computing in Signal Processing and Pattern Recognition
主期刊副标题International Conference on Intelligent Computing, ICIC 2006
编辑De-Shaung Huang, Kang Li, George William Irwin
241-250
页数10
DOI
出版状态已出版 - 2006
已对外发布

出版系列

姓名Lecture Notes in Control and Information Sciences
345
ISSN(印刷版)0170-8643

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