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GhostMesh: Cloud-based interactive mesh editing

  • Beihang University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Interactive deformation of complex meshes is a challenging task in modeling and animation, due to high computation and storage requirements. The emerging cloud computing technology, as well as cloud storage, provides a possible consumer-level solution so that interactive mesh editing could work in light-weighted clients with public cloud services. In this paper we present a system for efficient interactive editing of complex models. Building over a client-server-based distributed architecture, our system transfers computationally heavy tasks (e.g., computing of blending weights, construction of handles) and storage from the client to a cloud computing environment, and allows the user to edit a complex mesh that stored in the cloud server by interactively modifying a simplified mesh locally. When the user specifies coarse deformations on the client, user manipulations are sent to the cloud server, and the original complex mesh is deformed accordingly in the background. Experiments conducted on various complex models show that our system achieves very efficient performance, and the most important, remains fully compatible with the classical WYSIWYG deformations.

源语言英语
主期刊名Advances in Multimedia Information Processing, PCM 2013 - 14th Pacific-Rim Conference on Multimedia, Proceedings
出版商Springer Verlag
384-395
页数12
ISBN(印刷版)9783319037301
DOI
出版状态已出版 - 2013
活动14th Pacific-Rim Conference on Multimedia, PCM 2013 - Nanjing, 中国
期限: 13 12月 201316 12月 2013

出版系列

姓名Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
8294 LNCS
ISSN(印刷版)0302-9743
ISSN(电子版)1611-3349

会议

会议14th Pacific-Rim Conference on Multimedia, PCM 2013
国家/地区中国
Nanjing
时期13/12/1316/12/13

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