TY - GEN
T1 - GazeOnce
T2 - 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2022
AU - Zhang, Mingfang
AU - Liu, Yunfei
AU - Lu, Feng
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - Appearance-based gaze estimation aims to predict the 3D eye gaze direction from a single image. While recent deep learning-based approaches have demonstrated excellent performance, they usually assume one calibrated face in each input image and cannot output multi-person gaze in real time. However, simultaneous gaze estimation for multiple people in the wild is necessary for real-world applications. In this paper, we propose the first one-stage end-to-end gaze estimation method, GazeOnce, which is capable of simultaneously predicting gaze directions for multiple faces (> 10) in an image. In addition, we design a sophisticated data generation pipeline and propose a new dataset, MPSGaze, which contains full images of multiple people with 3D gaze ground truth. Experimental results demonstrate that our unified framework not only offers a faster speed, but also provides a lower gaze estimation error compared with state-of-the-art methods. This technique can be useful in real-time applications with multiple users.
AB - Appearance-based gaze estimation aims to predict the 3D eye gaze direction from a single image. While recent deep learning-based approaches have demonstrated excellent performance, they usually assume one calibrated face in each input image and cannot output multi-person gaze in real time. However, simultaneous gaze estimation for multiple people in the wild is necessary for real-world applications. In this paper, we propose the first one-stage end-to-end gaze estimation method, GazeOnce, which is capable of simultaneously predicting gaze directions for multiple faces (> 10) in an image. In addition, we design a sophisticated data generation pipeline and propose a new dataset, MPSGaze, which contains full images of multiple people with 3D gaze ground truth. Experimental results demonstrate that our unified framework not only offers a faster speed, but also provides a lower gaze estimation error compared with state-of-the-art methods. This technique can be useful in real-time applications with multiple users.
KW - Face and gestures
UR - https://www.scopus.com/pages/publications/85135600979
U2 - 10.1109/CVPR52688.2022.00416
DO - 10.1109/CVPR52688.2022.00416
M3 - 会议稿件
AN - SCOPUS:85135600979
T3 - Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
SP - 4187
EP - 4196
BT - Proceedings - 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2022
PB - IEEE Computer Society
Y2 - 19 June 2022 through 24 June 2022
ER -