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Foveated Instant Radiosity

  • Lili Wang
  • , Runze Li
  • , Xuehuai Shi
  • , Ling Qi Yan
  • , Zhichao Li

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Foveated rendering distributes computational resources based on visual acuity, more in the foveal regions of our eyes and less in the periphery. The traditional rasterization method can be adapted into the foveated rendering framework in a quite straightforward way, but it's difficult for estimating global illumination. Instant Radiosity is an efficient global illumination method. It generates Virtual Point Lights (VPLs) on the surface of the virtual scenes from light sources and uses these VPLs to simulate light bounces. However, instant radiosity can not be adapted into the foveated rendering pipeline directly, and is too slow for virtual reality experience. What's more, instant radiosity does not consider temporal coherence, therefore it lacks temporal stability for dynamic scenes. In this paper, we propose a foveated rendering method for instant radiosity with more accurate global illumination effects in the foveal region and less accurate global illumination in the peripheral region. We define a foveated importance for each VPL, and use it to smartly distribute the VPLs to guarantee the rendering precision of the foveal region. Meanwhile, we propose a novel VPL reuse scheme, which updates only a small fraction of VPLs over frames, which ensures temporal coherence and improves time efficiency. Our method supports dynamic scenes and achieves high quality in the foveal regions at interactive frame rates.

源语言英语
主期刊名Proceedings - 2020 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2020
出版商Institute of Electrical and Electronics Engineers Inc.
1-11
页数11
ISBN(电子版)9781728185088
DOI
出版状态已出版 - 11月 2020
活动19th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2020 - Virtual, Recife/Porto de Galinhas, 巴西
期限: 9 11月 202013 11月 2020

出版系列

姓名Proceedings - 2020 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2020

会议

会议19th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2020
国家/地区巴西
Virtual, Recife/Porto de Galinhas
时期9/11/2013/11/20

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