TY - GEN
T1 - Fast 3D Sparse Topological Skeleton Graph Generation for Mobile Robot Global Planning
AU - Chen, Xinyi
AU - Zhou, Boyu
AU - Lin, Jiarong
AU - Zhang, Yichen
AU - Zhang, Fu
AU - Shen, Shaojie
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - In recent years, mobile robots are becoming ambitious and deployed in large-scale scenarios. Serving as a high-level understanding of environments, a sparse skeleton graph is beneficial for more efficient global planning. Currently, existing solutions for skeleton graph generation suffer from several major limitations, including poor adaptiveness to different map representations, dependency on robot inspection trajectories and high computational overhead. In this paper, we propose an efficient and flexible algorithm generating a trajectory-independent 3D sparse topological skeleton graph capturing the spatial structure of the free space. In our method, an efficient ray sampling and validating mechanism are adopted to find distinctive free space regions, which contributes to skeleton graph vertices, with traversability between adjacent vertices as edges. A cycle formation scheme is also utilized to maintain skeleton graph compactness. Benchmark comparison with state-of-the-art works demonstrates that our approach generates sparse graphs in a substantially shorter time, giving high-quality global planning paths. Experiments conducted in real-world maps further validate the capability of our method in real-world scenarios. Our method will be made open source to benefit the community.
AB - In recent years, mobile robots are becoming ambitious and deployed in large-scale scenarios. Serving as a high-level understanding of environments, a sparse skeleton graph is beneficial for more efficient global planning. Currently, existing solutions for skeleton graph generation suffer from several major limitations, including poor adaptiveness to different map representations, dependency on robot inspection trajectories and high computational overhead. In this paper, we propose an efficient and flexible algorithm generating a trajectory-independent 3D sparse topological skeleton graph capturing the spatial structure of the free space. In our method, an efficient ray sampling and validating mechanism are adopted to find distinctive free space regions, which contributes to skeleton graph vertices, with traversability between adjacent vertices as edges. A cycle formation scheme is also utilized to maintain skeleton graph compactness. Benchmark comparison with state-of-the-art works demonstrates that our approach generates sparse graphs in a substantially shorter time, giving high-quality global planning paths. Experiments conducted in real-world maps further validate the capability of our method in real-world scenarios. Our method will be made open source to benefit the community.
UR - https://www.scopus.com/pages/publications/85146363548
U2 - 10.1109/IROS47612.2022.9981397
DO - 10.1109/IROS47612.2022.9981397
M3 - 会议稿件
AN - SCOPUS:85146363548
T3 - IEEE International Conference on Intelligent Robots and Systems
SP - 10283
EP - 10289
BT - 2022 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2022
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2022 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2022
Y2 - 23 October 2022 through 27 October 2022
ER -