TY - JOUR
T1 - Eye Movements in Architecture and Environmental Design
T2 - A Review of Methods, Applications, and Future Directions
AU - Luo, Jinge
AU - Liu, Lingjiang
AU - Abo, Dale
AU - Wang, Xiaofei
N1 - Publisher Copyright:
© 2026 by the authors.
PY - 2026/3
Y1 - 2026/3
N2 - Eye movement research has emerged as a powerful tool in architectural and environmental design, offering insights into how people visually engage with built and natural surroundings. Eye tracking technology enables the study of visual attention, user engagement, and navigation patterns, thereby informing user-centered design. This paper reviews a wide and vast body of research that demonstrates eye tracking’s capacity to inform architectural and environmental design decisions by providing objective, data-driven insights into human perception and interaction with the built world. Key methodologies are discussed, including desktop, mobile, and VR-based systems, as well as recent advances in software analytics and artificial intelligence. Beyond summarizing the existing literature, this review critically evaluates methodological approaches, identifies key challenges, and outlines future research directions. The key findings indicate increased integration of immersive technologies, diversification of analytical paradigms, and expanded application in sustainable and user-centered design. However, methodological heterogeneity, limited ecological validation, and insufficient integration with design optimization frameworks remain significant limitations. This review provides a structured foundation for advancing interdisciplinary research and enhancing evidence-based architectural design. The paper concludes by outlining a forward-looking research agenda for creating more responsive, intuitive, and human-centered environments.
AB - Eye movement research has emerged as a powerful tool in architectural and environmental design, offering insights into how people visually engage with built and natural surroundings. Eye tracking technology enables the study of visual attention, user engagement, and navigation patterns, thereby informing user-centered design. This paper reviews a wide and vast body of research that demonstrates eye tracking’s capacity to inform architectural and environmental design decisions by providing objective, data-driven insights into human perception and interaction with the built world. Key methodologies are discussed, including desktop, mobile, and VR-based systems, as well as recent advances in software analytics and artificial intelligence. Beyond summarizing the existing literature, this review critically evaluates methodological approaches, identifies key challenges, and outlines future research directions. The key findings indicate increased integration of immersive technologies, diversification of analytical paradigms, and expanded application in sustainable and user-centered design. However, methodological heterogeneity, limited ecological validation, and insufficient integration with design optimization frameworks remain significant limitations. This review provides a structured foundation for advancing interdisciplinary research and enhancing evidence-based architectural design. The paper concludes by outlining a forward-looking research agenda for creating more responsive, intuitive, and human-centered environments.
KW - architecture
KW - environmental design
KW - eye tracking
KW - virtual reality integration
KW - visual attention
UR - https://www.scopus.com/pages/publications/105034100847
U2 - 10.3390/buildings16061231
DO - 10.3390/buildings16061231
M3 - 文献综述
AN - SCOPUS:105034100847
SN - 2075-5309
VL - 16
JO - Buildings
JF - Buildings
IS - 6
M1 - 1231
ER -