TY - GEN
T1 - Dynamic Game-Informed Lane Changing
T2 - 28th International Conference on Intelligent Transportation Systems, ITSC 2025
AU - Xiang, Tan
AU - Wang, Ziyan
AU - Li, Ding
AU - Chen, Peng
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Safe and efficient lane-changing remains a core challenge in autonomous driving, due to complex and uncertain inter-vehicle interactions in dynamic multi-agent environments. Existing prediction and rule-based methods often struggle to capture bidirectional strategic coupling and reason under behavioral uncertainty. In this work, we propose Dynamic Game-Informed Stochastic Search (DGSS), a novel lane changing decision-making algorithm that integrates multi-tree Monte Carlo Tree Search (MCTS) with game-theoretic modeling to capture adaptive interagent interactions. DGSS constructs a dedicated game tree for each relevant surrounding vehicle, enabling parallel turn-based strategic simulations and mutual behavioral adaptation over time. Candidate actions are evaluated through a multi-objective reward function that balances safety, spatial advantage, and driving efficiency. We validate DGSS through extensive experiments in both a custom local simulator and the large-scale real-world autonomous planning benchmark nuPlan. Results show that DGSS significantly improves safety and interaction-awareness compared to existing baselines, providing a safe, interpretable solution for autonomous lane-changing. Video is available at: https://sites.google.com/view/plan-dgss.
AB - Safe and efficient lane-changing remains a core challenge in autonomous driving, due to complex and uncertain inter-vehicle interactions in dynamic multi-agent environments. Existing prediction and rule-based methods often struggle to capture bidirectional strategic coupling and reason under behavioral uncertainty. In this work, we propose Dynamic Game-Informed Stochastic Search (DGSS), a novel lane changing decision-making algorithm that integrates multi-tree Monte Carlo Tree Search (MCTS) with game-theoretic modeling to capture adaptive interagent interactions. DGSS constructs a dedicated game tree for each relevant surrounding vehicle, enabling parallel turn-based strategic simulations and mutual behavioral adaptation over time. Candidate actions are evaluated through a multi-objective reward function that balances safety, spatial advantage, and driving efficiency. We validate DGSS through extensive experiments in both a custom local simulator and the large-scale real-world autonomous planning benchmark nuPlan. Results show that DGSS significantly improves safety and interaction-awareness compared to existing baselines, providing a safe, interpretable solution for autonomous lane-changing. Video is available at: https://sites.google.com/view/plan-dgss.
UR - https://www.scopus.com/pages/publications/105036959498
U2 - 10.1109/ITSC60802.2025.11423200
DO - 10.1109/ITSC60802.2025.11423200
M3 - 会议稿件
AN - SCOPUS:105036959498
T3 - IEEE Conference on Intelligent Transportation Systems, Proceedings, ITSC
SP - 4382
EP - 4388
BT - IEEE Intelligent Transportation Systems Conference, ITSC 2025
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 18 November 2025 through 21 November 2025
ER -