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Digital-Twin-Assisted Skill Learning for 3C Assembly Tasks

  • Fuchun Sun*
  • , Naijun Liu*
  • , Xinzhou Wang
  • , Ruize Sun
  • , Shengyi Miao
  • , Zengxin Kang
  • , Bin Fang
  • , Huaping Liu
  • , Yongjia Zhao
  • , Haiming Huang
  • *此作品的通讯作者
  • Tsinghua University
  • Tongji University
  • Beihang University
  • Shenzhen University
  • Beijing University of Posts and Telecommunications

科研成果: 期刊稿件 › 文章 › 同行评审

摘要

The utilization of robots in computer, communication, and consumer electronics (3C) assembly has the potential to significantly reduce labor costs and enhance assembly efficiency. However, many typical scenarios in 3C assembly, such as the assembly of flexible printed circuits (FPCs), involve complex manipulations with long-horizon steps and high-precision requirements that cannot be effectively accomplished through manual programming or conventional skill-learning methods. To address this challenge, this article proposes a learning-based framework for the acquisition of complex 3C assembly skills assisted by a multimodal digital-twin environment. First, we construct a fully equivalent digital-twin environment based on the real-world counterpart, equipped with visual, tactile force, and proprioception information, and then collect multimodal demonstration data using virtual reality (VR) devices. Next, we construct a skill knowledge base through multimodal skill parsing of demonstration data, resulting in primitive policy sequences for achieving 3C assembly tasks. Finally, we train primitive policies via a combination of curriculum learning, residual reinforcement learning, and domain randomization methods and transfer the learned skill from the digital-twin environment to the real-world environment. The experiments are conducted to verify the effectiveness of our proposed method.

源语言英语
页(从-至)3852-3863
页数12
期刊IEEE Transactions on Cybernetics
卷54
期7
DOI
出版状态已出版 - 2024

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