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Design and manipulation of polygonal models in a haptic, stereoscopic virtual environment

  • Jing Hua*
  • , Ye Duan
  • , Hong Qin
  • *此作品的通讯作者
  • Wayne State University
  • University of Missouri
  • Stony Brook University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept of PDE-based geometric surface flow. Given an input polygonal mesh, a user can interactively define implicit functions around regions of interest of the mesh model, and the locally or globally affected regions of the model will automatically deform according to the underlying partial differential equations and reconstruct the implicitly defined shape. During the model deformation process, the model can always maintain its regularity and can properly modify its topology when collisions between different parts of the model occur. With augmented haptics functionality and stereoscopic display, our system provides a more intuitive interface, which allows users to directly manipulate 3D polygonal objects with hands.

源语言英语
主期刊名Proceedings - International Conference on Shape Modeling and Applications, SMI'05
出版商IEEE Computer Society
145-154
页数10
ISBN(印刷版)076952379X, 9780769523798
DOI
出版状态已出版 - 2005
已对外发布
活动International Conference on Shape Modeling and Applications, SMI'05 - Cambridge, MA, 美国
期限: 13 6月 200517 6月 2005

出版系列

姓名Proceedings - International Conference on Shape Modeling and Applications, SMI'05
2005

会议

会议International Conference on Shape Modeling and Applications, SMI'05
国家/地区美国
Cambridge, MA
时期13/06/0517/06/05

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