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Coastline optimization and real-time rendering based on raster data sets

  • Beihang University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

In 3D visual simulation because aerial photos and digital terrain elevation data always don't match exactly, the coastline areas in the graphics generated by computer hardware are not always correct, especially in flight simulation where large-scale terrain scene is rendered. This paper proposes a new scheme to uniform coastline information between raster data sets. This method is base on coastline extraction, in which coastline is extracted from aerial photos to be applied as templates so that the difference of coastline position between aerial photo and digital elevation data can be forced to decay to zero. To make a better dynamic effect and to reduce the static visual error, a tidal modal is introduced to produce veridical intertidal zone. Coastline map is defined to hold coastline information which is pre-calculated. Also, ocean water was created with dynamic mesh, and depth-based transparency, caustics effects were produced for coastal waters. The performance of the method is verified through simulation.

源语言英语
主期刊名Proceedings of the 2011 6th IEEE Conference on Industrial Electronics and Applications, ICIEA 2011
2585-2588
页数4
DOI
出版状态已出版 - 2011
活动2011 6th IEEE Conference on Industrial Electronics and Applications, ICIEA 2011 - Beijing, 中国
期限: 21 6月 201123 6月 2011

出版系列

姓名Proceedings of the 2011 6th IEEE Conference on Industrial Electronics and Applications, ICIEA 2011

会议

会议2011 6th IEEE Conference on Industrial Electronics and Applications, ICIEA 2011
国家/地区中国
Beijing
时期21/06/1123/06/11

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