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An improved cloud rendering method

  • Xiaoyan Hu*
  • , Bo Sun
  • , Xiaohui Liang
  • , Jun He
  • , Yongkang Xiao
  • , Rong Xiao
  • , Wei Ren
  • *此作品的通讯作者
  • Beijing Normal University
  • Beihang University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Clouds play an important role for creating realistic images of outdoor scenes. Many methods have been proposed for modeling and rendering clouds. Among these methods, Dobashi et al. proposed a simple but efficient cloud rendering algorithm based on splatting algorithm and take into account single scattering in couds. This algorithm has been used in many papers to generate realistic clouds images. However, in images generated by using Dobashi's method, lattice like artifact can be easily perceived. This paper describes a method to improve the quality of cloud image generated by dobashi method. We perturb the positions of cloud particles and resample the density at perturbed position within neighboring meatballs to remove the regular pattern from regular space lattice structure and adding noise to texture of billboard used in the original method.

源语言英语
主期刊名Proceedings of the 5th International Conference on Image and Graphics, ICIG 2009
出版商IEEE Computer Society
853-858
页数6
ISBN(印刷版)9780769538839
DOI
出版状态已出版 - 2009
活动5th International Conference on Image and Graphics, ICIG 2009 - Xi'an, Shanxi, 中国
期限: 20 9月 200923 9月 2009

出版系列

姓名Proceedings of the 5th International Conference on Image and Graphics, ICIG 2009

会议

会议5th International Conference on Image and Graphics, ICIG 2009
国家/地区中国
Xi'an, Shanxi
时期20/09/0923/09/09

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