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An Exploratory Study for Designing Social Experience of Watching VR Movies Based on Audience's Voice Comments

  • Beihang University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Social experience is important when audience are watching movies. Virtual reality (VR) movies engage audience through immersive environment and interactive narrative. However, VR headsets restrict audience to an individual experience, which disrupt the potential for shared social realities. In our study, we propose an approach to design an asynchronous social experience that allows the participant to receive other audiences' voice comments (such as their opinions, impressions or emotional reactions) in VR movies. We measured the participants' feedback on their engagement levels, recall abilities and social presence. The results showed that in VR-Voice Comment (VR-VC) movie, the audience's voice comments could affect participant's engagement and the recall of information in the scenes. The participants obtained social awareness and enjoyment at the same time. A few of them were worried mainly because of the potential auditory clutter that resulted from unpredictable voice comments. We discuss the design implications for this and directions for future research. Overall, we observe a positive tendency in watching VR-VC movie, which could be adapted for future VR movie experience.

源语言英语
主期刊名Adjunct Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2020
出版商Institute of Electrical and Electronics Engineers Inc.
147-152
页数6
ISBN(电子版)9781728176758
DOI
出版状态已出版 - 11月 2020
活动2020 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2020 - Virtual, Recife, 巴西
期限: 9 11月 202013 11月 2020

出版系列

姓名Adjunct Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2020

会议

会议2020 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2020
国家/地区巴西
Virtual, Recife
时期9/11/2013/11/20

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