摘要
A new method of pixel decimation for the motion estimation is presented in this paper. This method improves the one-dimension gradient descent algorithm (ODGDA) first, and then selects appropriate decimation patterns to reduce the redundancy in the motion estimation criterion computation. This method proposes five decimation patterns based on the gradient descent direction, and it can select the decimation pattern adaptively during the motion estimation. Experimental results show that this algorithm is close to the performance of ODGDA which has no pixel decimation, but the computation time is reduced significantly. The proposed method is more suitable for real-time hardware realization of video application.
| 源语言 | 英语 |
|---|---|
| 页(从-至) | 177-181 |
| 页数 | 5 |
| 期刊 | Hangkong Xuebao/Acta Aeronautica et Astronautica Sinica |
| 卷 | 28 |
| 期 | 1 |
| 出版状态 | 已出版 - 1月 2007 |
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