摘要
We propose a motion-field-based data-driven approach that animates static hair models from a set of precomputed motion data. We first sample a motion sequence to construct a motion database from physics-based hair simulation data or dynamic hair capture data. We also define the preliminary definitions of motion states and construct a motion field for this motion database. Finally, we generate a sequence of target hairstyle from the input motion field by strand correspondence and motion control. Experimental results show that our approach achieves comparable quality with physics-based methods but in orders of magnitude faster performance.
| 源语言 | 英语 |
|---|---|
| 文章编号 | e1822 |
| 期刊 | Computer Animation and Virtual Worlds |
| 卷 | 29 |
| 期 | 3-4 |
| DOI | |
| 出版状态 | 已出版 - 1 5月 2018 |
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