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A contextual mobile learning system in our daily lives and professional situations

  • École centrale de Lyon

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

The rapid development of mobile technologies and new learning theories offer opportunities for developing mobile learning systems. Recently, contextual or context-aware mobile learning has become a special focus, as the learning context is a crucial factor for determining learning content and learning objective, or for enhancing learning experiences. What interested us is to apply contextual mobile learning theories to our daily lives and professional situations. We designed a contextual mobile learning system based on IMERA (Mobile Interaction in Augmented Reality Environment) platform, with MOCOCO (Mobility, Contextualization, and Cooperation) features. The system framework is introduced in this paper. The production of learning units using IML-SCORM and LOM standards is the starting point. We used RFID technologies to produce contextualization phases. CTTE (Concur Task Tree environment) tool was used for analyzing and modeling tasks. Mobile devices and peripherals were properly considered and configured according to learning activities and tasks. We suggest that learning methods should be properly considered and adapted based on learning activities, context, devices, etc. In our system, learning activities are very closely related to tasks. Just in time learning, learning and doing, and collaborative learning were appropriately blended into our approach to offer more effective task-centered learning experiences. In actual practice, we propose a learning strategy based on three main steps: before the task, during the task, after the task. The contextual mobile learning system was applied in two case studies: (1) Computer Hardware Maintenance Scenario: we proposed a solution that uses mobile devices (Tablet PC or PDA) and augmented reality accessories (see-through Head Mounted Display) to provide just in time learning opportunities, when users experience difficulties in carrying out computer hardware maintenance tasks. (2) HSHB (Healthy Spirit in Healthy Body) project aimed at assisting people in selecting dishes in university refectory or self-service restaurants according to nutritional composition information and personal preferences offered by mobile devices like PDA or Smartphone. Primary experiments and evaluations were carried out in our laboratory. Usability and acceptability of system and devices together with efficiency and satisfaction of learning activity were the main factors assessed by questionnaire forms. Some useful viewpoints provided by the participants are detailed in this paper.

源语言英语
主期刊名8th European Conference on eLearning 2009, ECEL 2009
出版商Academic Conferences Limited
703-711
页数9
ISBN(印刷版)9781622767076
出版状态已出版 - 2009
已对外发布
活动8th European Conference on eLearning 2009, ECEL 2009 - Bari, 意大利
期限: 29 10月 200930 10月 2009

丛书

姓名8th European Conference on eLearning 2009, ECEL 2009

会议

会议8th European Conference on eLearning 2009, ECEL 2009
国家/地区意大利
Bari
时期29/10/0930/10/09

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