摘要
Modeling real-world objects requires knowing the physical forces shaping the world and the perception shaping human behavior.
| 源语言 | 英语 |
|---|---|
| 页(从-至) | 116-118 |
| 页数 | 3 |
| 期刊 | Communications of the ACM |
| 卷 | 54 |
| 期 | 2 |
| DOI | |
| 出版状态 | 已出版 - 2月 2011 |
指纹
探究 '10 Scientific problems in Virtual Reality' 的科研主题。它们共同构成独一无二的指纹。引用此
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