摘要
The control algorithm for the target tracking problem cannot be well adapted to the problem of large-scale maneuver flight or even game with us. This paper proposes a control algorithm for target tracking using approximate dynamic programming. The game algorithm is used to train our UAV to form an experience. The positions of both sides are taken as known quantity and the roll direction as the control quantity. The relative positions of two objects are used to derive their features and then an approximate function is formed. The rollout algorithm is used to obtain the optimal decision, and the flexible and effective tracking of tracking targets and even gaming targets can be achieved. The simulation results verify the effectiveness of approximate dynamic programming for control algorithms.
| 投稿的翻译标题 | Target tracking control algorithm based on approximate dynamic programming |
|---|---|
| 源语言 | 繁体中文 |
| 页(从-至) | 597-605 |
| 页数 | 9 |
| 期刊 | Beijing Hangkong Hangtian Daxue Xuebao/Journal of Beijing University of Aeronautics and Astronautics |
| 卷 | 45 |
| 期 | 3 |
| DOI | |
| 出版状态 | 已出版 - 3月 2019 |
关键词
- Approximate dynamic programming
- Flight control
- Game
- Optimal decision
- Target tracking
学术指纹
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