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三维几何模型的L0去噪算法

  • Yong Zhao
  • , Ling Li
  • , Xin Shan
  • , Shengke Wang
  • , Hong Qin
  • Ocean University of China
  • Stony Brook University

科研成果: 期刊稿件文章同行评审

摘要

It is a fundamental problem to denoise 3D shapes (e.g., triangular meshes and point clouds) in computer graphics. For a noisy mesh, its local region is smooth, or contains geometric features. This paper introduces a shape denoising algorithm based on L0 sparse optimization. First, we present a L0 sparse constraint with respect to position and normal of mesh vertices, which can distinguish features from noises effectively. Second, we deal with L0 optimization problem using an improved optimization scheme, which exhibits better convergence. Furthermore, we extend the above algorithm to denoise point clouds. Massive experiments show that our algorithm can handle high noises, recover geometric features, and obtain satisfactory results.

投稿的翻译标题A L0 Denoising Algorithm for 3D Shapes
源语言繁体中文
页(从-至)772-777
页数6
期刊Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics
30
5
DOI
出版状态已出版 - 1 5月 2018
已对外发布

关键词

  • 3D shapes
  • Denoising algorithm
  • Feature preservation
  • L sparse optimization

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