TY - GEN
T1 - VRCK
T2 - 9th International Conference on Virtual Reality, ICVR 2023
AU - Wang, Kaiyi
AU - Zhao, Yongjia
AU - Dai, Shuling
AU - Sun, Ruize
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023
Y1 - 2023
N2 - Virtual reality (VR) demonstration is safe, convenient, low-cost, and has easy access to learning data. Keyframes have been extensively used in learning from demonstration (LfD) to teach robots skills, especially when the skills need to be further updated and adapted. However, few works use keyframe-based methods in VR demonstrations to combine the advantages of both. Besides, human annotations and multiple demonstrations are always required to generate keyframe models, which causes problems of large demonstration workload, poor interpretability, and low generalization performance. To tackle the issues mentioned above, we propose VRCK: a VR teaching system based on generation and editing of constrained keyframes. In this system, only one demonstration is needed to generate the skill keyframes, path keyframes and additional keyframes. Constraints can be generated automatically using object detection and binocular localization algorithms. During the VR teaching process, users can visualize keyframes and constraints, and use UI to bind and edit them at any time. Finally, three task cases and a physical experiment are provided to validate our system and illustrate how it enables intratask generalization.
AB - Virtual reality (VR) demonstration is safe, convenient, low-cost, and has easy access to learning data. Keyframes have been extensively used in learning from demonstration (LfD) to teach robots skills, especially when the skills need to be further updated and adapted. However, few works use keyframe-based methods in VR demonstrations to combine the advantages of both. Besides, human annotations and multiple demonstrations are always required to generate keyframe models, which causes problems of large demonstration workload, poor interpretability, and low generalization performance. To tackle the issues mentioned above, we propose VRCK: a VR teaching system based on generation and editing of constrained keyframes. In this system, only one demonstration is needed to generate the skill keyframes, path keyframes and additional keyframes. Constraints can be generated automatically using object detection and binocular localization algorithms. During the VR teaching process, users can visualize keyframes and constraints, and use UI to bind and edit them at any time. Finally, three task cases and a physical experiment are provided to validate our system and illustrate how it enables intratask generalization.
KW - constrained keyframe
KW - learning from demonstration
KW - robot manipulation skill
KW - virtual reality
UR - https://www.scopus.com/pages/publications/85166368108
U2 - 10.1109/ICVR57957.2023.10169439
DO - 10.1109/ICVR57957.2023.10169439
M3 - 会议稿件
AN - SCOPUS:85166368108
T3 - 2023 9th International Conference on Virtual Reality, ICVR 2023
SP - 474
EP - 480
BT - 2023 9th International Conference on Virtual Reality, ICVR 2023
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 12 May 2023 through 14 May 2023
ER -