Virtual brain surgery simulation system based on haptic interaction

  • Xiaorui Zhang*
  • , Jiandong Zhu
  • , Wei Sun
  • , Norman I. Badler
  • , Aiguo Song
  • , Jianwei Niu
  • , Jia Liu
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

To improve the accuracy and interactivity of soft tissue deformation simulation, a new plate spring model based on physics is proposed. The model is parameterized and thus can be adapted to simulate different organs. Different soft tissues are modeled by changing the width, number of pieces, thickness, and length of a single plate spring. In this paper, the structural design, calculation of soft tissue deformation and real-time feedback operations of our system are also introduced. To evaluate the feasibility of the system and validate the model, an experimental system of haptic interaction, in which users can use virtual hands to pull virtual brain tissues, is built using PHANTOM OMNI devices. Experimental results show that the proposed system is stable, accurate and promising for modeling instantaneous soft tissue deformation.

Original languageEnglish
Pages (from-to)185-191
Number of pages7
JournalHigh Technology Letters
Volume21
Issue number2
DOIs
StatePublished - 1 Jun 2015

Keywords

  • Haptic feedback
  • Human-computer interaction
  • Soft tissue deformation
  • Surgery simulation

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