TY - GEN
T1 - Transmission Protocol Customization for On-demand Tile-based 360° VR Video Streaming
AU - Wei, Yannan
AU - Ye, Qiang
AU - Qu, Kaige
AU - Zhuang, Weihua
AU - Shen, Xuemin Sherman
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - Tile-based streaming has been proposed to address the challenge of high transmission rate demand in 360° virtual reality (VR) video streaming. However, it suffers from network condition dynamics and viewer field-of-view (FoV) prediction errors. In this paper, we propose a customized transmission protocol based on Quick UDP Internet Connections (QUIC) which operates over a VR video core network slice to support enhanced slice-level VR video data transmission. The QUIC protocol is tailored to accommodate the characteristics of tile-based VR video streaming where explicit mapping relations between requested video tiles and QUIC streams are established. Two customized protocol functionalities including packet filtering and caching-based packet retransmission are proposed, which filter out outdated video data due to FoV prediction errors and achieve efficient packet loss recovery, respectively. A slice-level packet header is designed to support enhanced slice-based VR video packet transmissions with the proposed protocol functionalities. Simulation results are presented to demonstrate the effectiveness of our proposed protocol.
AB - Tile-based streaming has been proposed to address the challenge of high transmission rate demand in 360° virtual reality (VR) video streaming. However, it suffers from network condition dynamics and viewer field-of-view (FoV) prediction errors. In this paper, we propose a customized transmission protocol based on Quick UDP Internet Connections (QUIC) which operates over a VR video core network slice to support enhanced slice-level VR video data transmission. The QUIC protocol is tailored to accommodate the characteristics of tile-based VR video streaming where explicit mapping relations between requested video tiles and QUIC streams are established. Two customized protocol functionalities including packet filtering and caching-based packet retransmission are proposed, which filter out outdated video data due to FoV prediction errors and achieve efficient packet loss recovery, respectively. A slice-level packet header is designed to support enhanced slice-based VR video packet transmissions with the proposed protocol functionalities. Simulation results are presented to demonstrate the effectiveness of our proposed protocol.
KW - 360° VR video streaming
KW - QUIC
KW - packet filtering
KW - tile-to-stream mappings
KW - transmission protocol
UR - https://www.scopus.com/pages/publications/85206457596
U2 - 10.1109/ICCC62479.2024.10681889
DO - 10.1109/ICCC62479.2024.10681889
M3 - 会议稿件
AN - SCOPUS:85206457596
T3 - 2024 IEEE/CIC International Conference on Communications in China, ICCC 2024
SP - 1069
EP - 1074
BT - 2024 IEEE/CIC International Conference on Communications in China, ICCC 2024
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2024 IEEE/CIC International Conference on Communications in China, ICCC 2024
Y2 - 7 August 2024 through 9 August 2024
ER -