Skip to main navigation Skip to search Skip to main content

TARA-LLM: A Knowledge-Driven Model for Task Assignment of Multiplayer Reach-Avoid Games

  • Beihang University
  • Qiyuan Lab

Research output: Contribution to journalArticlepeer-review

Abstract

Large language models (LLMs) have shown great potential in decision-making and task planning due to broad training data and enhanced reasoning capacities. This article applies LLMs for multiplayer reach-avoid (M-RA) differential games, an adversarial scenario where a team of pursuers aims to intercept a team of evaders before the latter reaches a predefined goal region. The goal is to propose a knowledge-driven LLM called TARA-LLM for the task assignment of M-RA games, which consists of three modules to maximize the number of evaders captured. The model begins with the planning module to produce an initial matching by knowledge-driven prompts that incorporate analytical winning conditions, coalition reduction, and constraints. The revision module then addresses hallucinations of LLMs by correcting improper matchings and yielding a final matching. Finally, the implementation module generates a task assignment, including targeted evaders and explicit pursuit strategies. The TARA-LLM outperforms common prompt engineering and achieves better performance than the analytical baseline in certain scenarios in terms of time efficiency and generalization as the number of players increases. Numerical simulations and experiments over autonomous aerial vehicles validate the feasibility of the TARA-LLM.

Original languageEnglish
JournalIEEE Transactions on Industrial Informatics
DOIs
StateAccepted/In press - 2026

Keywords

  • Large language models (LLMs)
  • prompt engineering
  • reach-avoid differential games
  • task assignment

Fingerprint

Dive into the research topics of 'TARA-LLM: A Knowledge-Driven Model for Task Assignment of Multiplayer Reach-Avoid Games'. Together they form a unique fingerprint.

Cite this