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Tabletop augmented reality 3D display system based on integral imaging

  • Han Le Zhang
  • , Huan Deng*
  • , Wen Tao Yu
  • , Min Yang He
  • , Da Hai Li
  • , Qiong Hua Wang
  • *Corresponding author for this work
  • Sichuan University

Research output: Contribution to journalArticlepeer-review

Abstract

In this paper, we propose a tabletop augmented reality (AR) three-dimensional (3D) display system based on integral imaging by using a holographic optical element (HOE) that performs the optical function of a microlens array. The microlens array HOE records the wavefronts of a set of tilted spherical waves based on the theory of reflective volume holograms. In the reconstruction, an elemental image array projected by a projector and collimated by relay optics satisfies Bragg matching conditions and reconstructs the tilted spherical waves. Based on the theory of integral imaging, a 3D image is generated by the tilting spherical waves in an oblique viewing angle, which presents the tabletop 3D feature. Meanwhile, because of the wavelength and angular selectivity of the reflective volume hologram, the Bragg mismatched lights emitted from the real-world scene directly pass through the microlens array HOE. The 3D image and the real-world scene are seamlessly combined, which presents the AR feature. The experimental results confirm that the proposed system can provide a 3D virtual image in an oblique viewing angle and the real-world scene behind the system can also be clearly presented.

Original languageEnglish
Pages (from-to)B16-B21
JournalJournal of the Optical Society of America B: Optical Physics
Volume34
Issue number5
DOIs
StatePublished - 1 May 2017
Externally publishedYes

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