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Service oriented architecture (SOA) on distributed interactive simulation

  • Jiang Wu*
  • , Rui Zhou
  • , Ping Zhang
  • *Corresponding author for this work
  • Beihang University

Research output: Contribution to conferencePaperpeer-review

Abstract

Modeling and Simulation (M&S) community is faced with imminent requirements and challenges, such as simulating system of systems (SoS), integrating simulations with real systems, and integrating heterogeneous simulation systems together to address domain missions. System architecture is designed to make simulations adapt applications such as GIG (Global Information Grid) environment and SA (Situation Awareness) application. Applying service oriented architecture (SOA) to distributed interactive simulation is discussed in this paper. Necessary and feasibility of SOA on distributed simulation are analyzed. Primary researches, new progresses, and main achievements are presented. Methods and techniques adopted by researchers and developers are discussed. The benefits and problems in research are also introduced. The issues discussed and addressed in this paper could provide strategy and reference for large scale complex distributed interactive simulations used in U AV (Unmanned Air Vehicle) and NCW (Net Centric Warfare) systems.

Original languageEnglish
Pages383-387
Number of pages5
StatePublished - 2005
EventAsian Simulation Conference 2005, ASC 2005 and the 6th International Conference on System Simulation and Scientific Computing, ICSC 2005 - Beijing, China
Duration: 24 Oct 200527 Oct 2005

Conference

ConferenceAsian Simulation Conference 2005, ASC 2005 and the 6th International Conference on System Simulation and Scientific Computing, ICSC 2005
Country/TerritoryChina
CityBeijing
Period24/10/0527/10/05

Keywords

  • Architecture
  • Distributed interactive simulation
  • Service oriented
  • System of systems

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