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Semantics-Aware Avatar Locomotion Adaption for Indoor Cross-Scene AR Telepresence

  • Yi Jun Li
  • , Hao Zhong Yang
  • , Wen Tong Shu
  • , Miao Wang*
  • *Corresponding author for this work
  • Tsinghua University
  • Beihang University
  • Zhongguancun Laboratory

Research output: Contribution to journalArticlepeer-review

Abstract

Geographically dispersed users often rely on virtual avatars as intermediaries to facilitate interactive communication and collaboration. However, existing methods for augmented reality (AR) telepresence applications exhibit limitations, including restricted movement within confined sub-areas, lack of smooth transitions, and the necessity for manually establishing object mapping between dissimilar environments. We present a novel interactive AR framework for virtual avatar locomotion adaption while preserving semantic coherence across dissimilar indoor scenes. Initially, we conduct a preliminary user study to identify key attributes influencing preferred avatar movement. These attributes are quantified as features, and a dataset of user annotations on avatar movements is created. Based on the user interaction and scene configurations, we employ a deep reinforcement learning neural network to guide the avatar to the ideal position while maximizing semantic coherence. We validate our proposed framework through simulations and user studies by implementing an AR-based 3D telepresence prototype, demonstrating the efficacy of our framework in conveying user intentions across dissimilar environments, enabling natural and immersive 3D telepresence interactions.

Original languageEnglish
Pages (from-to)6633-6647
Number of pages15
JournalIEEE Transactions on Visualization and Computer Graphics
Volume31
Issue number10
DOIs
StatePublished - 2025

Keywords

  • Augmented reality
  • heterogeneous environments
  • reinforcement learning
  • telepresence

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