TY - GEN
T1 - RIP-NeRF
T2 - 2023 ACM International Conference on Multimedia Retrieval, ICMR 2023
AU - Wang, Yuze
AU - Wang, Junyi
AU - Qu, Yansong
AU - Qi, Yue
N1 - Publisher Copyright:
© 2023 ACM.
PY - 2023/6/12
Y1 - 2023/6/12
N2 - Neural Radiance Field (NeRF) shows dramatic results in synthesising novel views. However, existing controllable and editable NeRF methods are still incapable of both fine-grained editing and cross-scene compositing, greatly limiting their creative editing as well as potential applications. When the radiance field is fine-grained edited and composited, a severe drawback is that varying the orientation of the corresponding explicit scaffold, such as point, mesh, volume, etc., may lead to the degradation of rendering quality. In this work, by taking the respective strengths of the implicit NeRF-based representation and the explicit point-based representation, we present a novel Rotation-Invariant Point-based NeRF (RIP-NeRF) for both fine-grained editing and cross-scene compositing of the radiance field. Specifically, we introduce a novel point-based radiance field representation to replace the Cartesian coordinate as the network input. This rotation-invariant representation is met by carefully designing a Neural Inverse Distance Weighting Interpolation (NIDWI) module to aggregate neural points, significantly improving the rendering quality for fine-grained editing. To achieve cross-scene compositing, we disentangle the rendering module and the neural point-based representation in NeRF. After simply manipulating the corresponding neural points, a cross-scene neural rendering module is applied to achieve controllable cross-scene compositing without retraining. The advantages of our RIP-NeRF on editing quality and capability are demonstrated by extensive editing and compositing experiments on room-scale real scenes and synthetic objects with complex geometry.
AB - Neural Radiance Field (NeRF) shows dramatic results in synthesising novel views. However, existing controllable and editable NeRF methods are still incapable of both fine-grained editing and cross-scene compositing, greatly limiting their creative editing as well as potential applications. When the radiance field is fine-grained edited and composited, a severe drawback is that varying the orientation of the corresponding explicit scaffold, such as point, mesh, volume, etc., may lead to the degradation of rendering quality. In this work, by taking the respective strengths of the implicit NeRF-based representation and the explicit point-based representation, we present a novel Rotation-Invariant Point-based NeRF (RIP-NeRF) for both fine-grained editing and cross-scene compositing of the radiance field. Specifically, we introduce a novel point-based radiance field representation to replace the Cartesian coordinate as the network input. This rotation-invariant representation is met by carefully designing a Neural Inverse Distance Weighting Interpolation (NIDWI) module to aggregate neural points, significantly improving the rendering quality for fine-grained editing. To achieve cross-scene compositing, we disentangle the rendering module and the neural point-based representation in NeRF. After simply manipulating the corresponding neural points, a cross-scene neural rendering module is applied to achieve controllable cross-scene compositing without retraining. The advantages of our RIP-NeRF on editing quality and capability are demonstrated by extensive editing and compositing experiments on room-scale real scenes and synthetic objects with complex geometry.
KW - 3D deep learning
KW - neural rendering
KW - point-based representation
KW - scene editing
KW - view synthesis
UR - https://www.scopus.com/pages/publications/85163678972
U2 - 10.1145/3591106.3592276
DO - 10.1145/3591106.3592276
M3 - 会议稿件
AN - SCOPUS:85163678972
T3 - ICMR 2023 - Proceedings of the 2023 ACM International Conference on Multimedia Retrieval
SP - 125
EP - 134
BT - ICMR 2023 - Proceedings of the 2023 ACM International Conference on Multimedia Retrieval
PB - Association for Computing Machinery, Inc
Y2 - 12 June 2023 through 15 June 2023
ER -